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Click here to Download. Animate читать статью used to design vector graphics and animation for television seriesonline animation, websitesweb applicationsrich web applicationsgame development, commercials, and other interactive projects. The program also offers support for raster graphicsrich textaudio video embeddingand ActionScript 3.

It was first released in as FutureSplash Animatorand then renamed Macromedia Flash upon its acquisition by Macromedia. It served as adobe flash professional cs5 5 tutorial pdf free main authoring environment for the Adobe Flash platform, vector-based software for creating animated and interactive content. It was renamed Adobe Animate in to more accurately reflect its market position then, since over a third of all content created in Animate uses HTML5.

FutureSplash Animator was developed by FutureWave Softwarea small software company whose first product, SmartSketch, was a vector-based drawing program for pen-based computers. Ссылка на страницу the implosion of the pen-oriented operated systems, it was ported to Microsoft Adobe flash professional cs5 5 tutorial pdf free as well as Apple Inc.

Inthe company decided to add animation abilities to their product and to create a vector-based animation platform for World Wide Web ; hence FutureSplash Animator was created. At that time, the only way to deploy such animations on the web was through the use of Java. In DecemberMacromedia bought FutureWave and rebranded the product as Macromedia Flash, a brand name that continued for 8 major versions. On December 1,Adobe announced that the program would be renamed Adobe Animate on its next major update.

The move comes as part of an effort to disassociate the program from Adobe Flash Playeracknowledging its increased use for authoring HTML5 and video content, and an effort to begin discouraging the use of Flash Player in favor of web standards -based solutions. ActionScript 2. The Basic product was eventually stopped. ActionScript 3. Other features как сообщается здесь Flash CS5 are a new text engine TLFnew document templates, further improvement to inverse kinematicsnew Deco tool effects, live FLV playback preview, and the code snippets panel.

A sub-release was launched in August From Wikipedia, the free encyclopedia. Animation software made by Adobe. For the multimedia software adobe flash professional cs5 5 tutorial pdf free, see Adobe Flash. For the player, see Adobe Flash Player.

Not to be confused with Adobe Edge Animate. Adobe Systems. Archived from the original on Retrieved Ars Technica. Retrieved 1 December December FutureWave software. Archived from the original on 30 April Mike Chambers. Motion graphics and adobe flash professional cs5 5 tutorial pdf free software. Pivot Animator.

Adobe Director Avid Elastic Reality. Adobe Flash. Adobe Flash Media Server. Adobe Creative Suite and Creative Cloud. Adobe eLearning Suite. Bridge Device Central. Adobe Inc. Category Commons. Authority control.

Israel United States. Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file. Download as PDF Adobe flash professional cs5 5 tutorial pdf free version. A screenshot of Adobe Animate running on Windows.

FutureWave Macromedia. Windows 10 version and later, macOS Trialware software as a service. Initial version of Flash released in May, with basic editing tools and a timeline. Released with Flash Player 4, new features include a redesigned user interface, internal variablesan input field, improved timeline smart guides, outline color modeadvanced ActionScript, publish settings panel and MP3 audio streaming.

Released with Flash Player 5, new features include pen and sub-selection tools, ActionScript 1. Released with Flash Player 7, new features include screens forms for non-linear state-based development and slides for organizing content in a linear slide format like PowerPointsmall font size rendering, timeline effects, updated templates, high-fidelity import and video import wizard.

Released with Flash Player 8, new features include graphical filters blur, drop shadowglow, etc. Flash CS3 is the first version of Flash released under the Adobe brand photoshop terbaru untuk windows 10, and features improved integration with Adobe Photoshopenhanced Quicktime video export, filter and motion tween copy-paste support, improved vector drawing tools becoming more like Adobe Illustrator and Adobe Fireworks.

Flash CS4, released in September 23,introduces a new object-based motion-tween, renaming the former frame-based version as classic tween. Additions include basic 3D object manipulation, inverse kinematics bonesa vertical properties panel, the Deco and Spray brush tools, motion presets and further expansions to ActionScript 3. CS4 allows the developer to create animations with many features absent in prior versions. Flash Professional CS5. Some examples are content scaling and stage resizing, copy and paste layers, sharing symbols across FLA files, symbol adobe flash professional cs5 5 tutorial pdf free, incremental compilation, auto-save and увидеть больше recovery, and integration with CS Live online services.

Minor performance improvements and bug fixes, and the removal of legacy features such as ActionScript 2 support, as well as the removal of the bone tool, deco tool and spray brush tools. As part of the Creative Cloud suite, Flash CC offered users the ability to synchronize settings and save files online. Adobe Animate CC. Learning Adobe Flash CS6.

Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. We’are Open: Mon – Sat – Adobe flash professional cs6 tutorial pdf free Animate is used to design vector graphics and animation for television seriesonline animation, websitesweb applicationsrich web applicationsgame development, commercials, and other interactive projects.

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Adobe flash professional cs5 5 tutorial pdf free.Legally Free Adobe Photoshop Ebooks and PDF Files For Download


Adobe Photoshop is one of the must-have software for graphic designers and web developers. Over the years, Adobe Photoshop has improved детальнее на этой странице lot over the year and so is the new features addition. Although the core concepts remain the same, except minor changes to Photoshop UI.

It may not be difficult to learn Adobe Photoshop but mastering it does takes a lot of time and hours of practics. With the fast cycle of product release in last five years, Adobe has released many major versions of Photoshop and latest being Adobe Photoshop Creative Cloudand with every new release of Photoshop, it comes with tons of new features hard adobe flash professional cs5 5 tutorial pdf free ttuorial experts to keep up.

We have tried to gathered free Photoshop ebooks as well as Youtube and Udamy Courses that you can use to learn and master Photoshop as quickly as possible, the resource is useful for both beginners as well as advance photoshop users. Although the ebooks may not be latest one or covering latest version of Adobe Photoshop but as we said earlier, the core concepts remain the same.

The adone has been designed for the first time Photoshop users and covers right from the very bottom. Download Your Copy from here. One of the most comprehensive adobe flash professional cs5 5 tutorial pdf free freely available ebook for those who wish to start learning Photoshop CS5. The book starts with fundamentals and takes you through various Photoshop sections in minibook form.

The entire book is collections of 9 нажмите чтобы увидеть больше mini books into one.

In order to help Photoshop beginners, they have made this eBook on Photoshop CS5 available for download. Download CS5 on Demand Ebook. Scribd is an online service where you can upload PDFword and other documents and make is available for public read. It is also very good place to find expensive books on Photoshop for free. Here is the collection of important Photoshop books available on Scribd. The book makes Orofessional learning breeze with its friendly and non-technical jargon.

It shows you exactly what to do through lots of full color illustrations and easy-to-follow instructions. Just follow below scribed link. If you are aware of any Photoshop e-Books which are available for free download, then do share with us here is the comment section. Your email address will not be published. All Rights Reserved. Table of Contents. Please enable JavaScript. Sandip Dedhia Sandip Dedhia is the founder of Blogsdna.

He is on twitter too sandipnd. FeaturedWeb. Share this post. Leave 2010 microsoft product generator free Comment Your email address will not be published. Windows Software Fixes. How to Download Douyin on iPhone and Adboe. Aorus Engine — Adobe flash professional cs5 5 tutorial pdf free It Is? Our Featured Guides.


Adobe flash professional cs5 5 tutorial pdf free

Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe Inc.. Animate is used to design vector graphics and animation for television series, online animation, websites, web applications, rich web applications, game development, commercials, and other . Use Adobe Premiere Pro, the industry-leading video editor. Edit visually stunning videos and create professional productions for social sharing, TV, and film. SWF (/ ˈ s w ɪ f / SWIF / ˈ s w ʊ f / SWOOF) is an Adobe Flash file format used for multimedia, vector graphics and ActionScript. Originating with FutureWave Software, then transferred to Macromedia, and then coming under the control of Adobe, SWF files can contain animations or applets of varying degrees of interactivity and function. They may also occur in programs, .


Adobe flash professional cs5 5 tutorial pdf free.Evermap Adobe Plugins Setup Free


There, you can download Flash components, sound files, and other goodies that you can add to your Flash animations. Some are free, some are fee-based, and all of them created by Flashionados just like you. As you might guess, these links lead to materials Adobe designed to help you get up and running. Click an option, and your web browser opens to a page on the Adobe website.

The first few topics introduce basic Flash concepts like symbols, instances, and timelines. Farther down the list, you find specific topics for building applications for mobile devices or websites AIR. The best way to master the Flash CS5. First, focus on the three main work areas: the stage, the timeline, and the Panels dock. Then you can gradually learn how to use all the tools in those areas.

One big source of confusion for Flash newbies is that the workspace is so easy to customize. You can open bunches of panels, windows, and toolbars. You can move the timeline above the stage, or you can have it floating in a window all its own. Adobe, in its wisdom, created the Workspace Switcher—a tool that lets you rearrange the entire workspace with the click of a menu. The thinking is that an ideal workspace for a cartoon animator is different than the ideal workspace for a Rich Internet Application RIA developer.

The Workspace Switcher is a menu in the upper-right corner of the Flash window, next to the Search box. The menu displays the name of the currently selected workspace; when you first start Flash, it probably says Essentials. Flash opens, displaying the Welcome screen. See Figure , top. From the Workspace menu near the upper-right corner of the Flash window, choose Classic. The Classic arrangement harks back to earlier versions of Flash, when the timeline resided above the stage Figure , bottom.

If you wish, go ahead and check out some of the other layouts. Top: The Essentials workspace is the one used throughout this book. Bottom: The Classic workspace shows the timeline above the stage, a look familiar to Flash Pro veterans. Choose the Essentials workspace again. Back where you began, the Essentials workspace shows the timeline at the bottom. The stage takes up most of the main window.

On the right, the Panels dock holds toolbars and panels. In the Panels dock, click the Properties tab and drag it to a new location on the screen. Panels can float, or they can dock to one of the edges of the window. Drag the Color and Swatches toolbars to new locations. Like the larger panels, toolbars can either dock or float.

You can drag them anywhere on your monitor, and you can expand and collapse them by clicking the double-triangle button in their top-right corners. Flash has dozens of windows. As you work on a project, the History panel keeps track of all your commands, operations, and changes. For more details, see Other Flash Panels. The workspace changes back to the original Essentials layout, even though you did your best to mess it up. As shown in Figure , when you use the Essentials workspace, the Flash window is divvied up into three main work areas: the stage upper left , the timeline lower left , and the Panels dock right.

Like most computer programs, Flash gives you menus to interact with your documents. In traditional fashion, Windows menus appear at the top of the program window, while Mac menus are always at the very top of the screen.

The commands on these menus list every way you can interact with your Flash file, from creating a new file—as shown on Starting Flash —to editing it, saving it, and controlling how it appears on your screen. Using these menu choices, you can perform basic tasks like opening, saving, and printing your Flash files; cutting and pasting artwork or text; viewing your project in different ways; choosing which toolbars to view; getting help; and more.

If you prefer, you can also drag down to the option you want. Let go of the mouse button to activate the option. Figure shows you what the File menu looks like. Most of the time, you see the same menus at the top of the screen, but occasionally they change. For example, when you use the Debugger to troubleshoot ActionScript programs, Flash hides some of the menus not related to debugging.

For a quick reference to all the menu options, see Appendix B. As the name implies, the stage is usually the center of attention. The stage is also your playback arena; when you run a completed animation—to see if it needs tweaking—the animation appears on the stage. Figure shows a project with animated text. The stage is where you draw the pictures that will eventually become your animation. The work area light gray gives you a handy place to put graphic elements while you figure out how you want to arrange them on the stage.

Here, a text box is being dragged from the work area back to center stage. The work area is the technical name for the gray area surrounding the stage, although many Flashionados call it the backstage.

This work area serves as a prep zone where you can place graphic elements before you move them to the stage, and as a temporary holding pen for elements you want to move off the stage briefly as you reposition things. If you decide you need to rearrange these elements, you can temporarily drag one of the circles off the stage. The stage always starts out with a white background, which becomes the background color for your animation. When you go to the theater, the stage changes over time—actors come and go, songs are sung, scenery changes, and the lights shine and fade.

Flash animations or movies are organized into chunks of time called frames. Each little box in the timeline represents a frame or a point in time. You use the playhead , shown in Figure , to select a specific frame. So when the playhead is positioned at Frame 10, the stage shows what the audience sees at that point in time. The playhead is a red box that appears in the timeline; here the playhead is set to Frame You can drag the playhead to any point in the timeline to select a single frame.

The timeline is laid out from left to right, starting with Frame 1. Simply put, you build Flash animations by choosing a frame with the playhead and then arranging the objects on the stage the way you want them. Most simple animations play from Frame 1 through to the end of the movie, but Flash gives you ways to start and stop the animation and control how fast it runs—that is, how many frames per second fps are displayed.

Using some ActionScript magic, you can control the order in which the frames are displayed. The first time you run Flash, the timeline appears automatically, but occasionally you want to hide the timeline—perhaps to reduce screen clutter while you concentrate on your artwork.

If you followed the little exercise on A Tour of the Flash Workspace , you know you can put panels and toolbars almost anywhere onscreen. However, if you use the Essentials workspace, you start off with a few frequently used panels and toolbars docked neatly on the right side of the program window.

Flash has toolbars, panels, palettes, and windows. Sometimes collapsed panels look like toolbars and open up when clicked—like the frequently used Tools panel. Panels are great, but they take up precious real estate.

As you work, you can hide certain tools to get a better view of your artwork. You can always get them back by choosing their names from the Window menu. Move a panel. Just click and drag the tab or top of the panel to a new location. Panels can float anywhere on your monitor, or dock on an edge of the Flash program window as in the Essentials workspace. For more details on docking and floating, see the box on this page.

A docked toolbar or panel appears attached to some part of the workspace window, while a floating toolbar or panel is one you can reposition by dragging. Whether you want to display toolbars and panels as docked or floating is a matter of personal choice. If you constantly need to click something on a toolbar—which means it needs to be in full view at all times—docked works best. You may notice a color change Figure , especially as you begin to move the panel.

The actual visual effect is different on Mac and Windows computers, but the mechanics work the same. Drag the panel away from the edge of the workspace window and release the mouse button. Flash displays the panel where you dropped it. You can reposition it anywhere you like simply by dragging it again. To dock a floating panel, simply reverse the procedure: Drag the floating panel to the edge of the workspace window and let go of the mouse button. You see a line or a shadow when the panel is ready to dock.

When you let go, Flash docks the panel automatically. Bottom: The checkmarks on the menu show when a toolbar is turned on. Expand or collapse a panel. Click the double-triangle button at the top of a panel to expand or collapse it. Expanded panels take up more real estate, but they also give you more details and often have word labels for the tools and settings.

Show or hide a panel. Use the Window menu to show and hide individual panels. Checkmarks appear next to the panels that are shown. Close a floating panel.

On the Mac, click the small dot in the upper-left corner. Show or hide all panels. The F4 key works like a toggle, hiding or showing all the panels and toolbars. Use it when you want to quickly reduce screen clutter and focus on your artwork. Separate or combine tabbed panels. Click and drag the name on a tab to separate it from a group of tabbed panels. To add a tab to a group, just drag it into place. Reset the panel workspace.

When you reposition a floating toolbar, Flash remembers where you put it. If, later on, you hide the toolbar—or exit Flash and run it again—your toolbars appear exactly as you left them. Strictly speaking, Flash has only three toolbars: Main, Controller, and Edit. Everything else is a panel, even if it looks suspiciously like a toolbar. Figure shows all three toolbars.

Main Windows only. The Main toolbar gives you one-click basic operations, like opening an existing Flash file, creating a new file, and cutting and pasting sections of your drawing. With Flash Professional CS5.

Edit bar. Using the options here, you can change your view of the stage, zooming in and out, as well as edit scenes named groups of frames and symbols reusable drawings.

The Edit bar is a little different from the other toolbars in that it remains fixed to the stage. The Tools panel is unique. In the Essentials workspace, the Tools panel appears along the right side of the Flash program window. There are no text labels, just a series of icons. However, if you need a hint, just hold your mouse over one of the tools, and a tooltip shows the name of the tool. The letter in parentheses is the shortcut key for that tool.

Most animations start with a single drawing. And to draw something in Flash, you need drawing tools: pens, pencils, brushes, colors, erasers, and so on. Chapter 2 shows you how to use these tools to create a simple drawing; this section gives you a quick overview of the six sections of the Tools panel, each of which focuses on a slightly different kind of drawing tool or optional feature. At the top of the Tools panel are the tools you need to create and modify a Flash drawing.

For example, you might use the Pen tool to start a sketch, the Paint Bucket or Ink Bottle to apply color, and the Eraser to clean up mistakes. In either of these situations, you can use the tools Flash displays in the View section of the Tools panel to zoom in, zoom out, and pan around the stage.

The Tools panel groups tools by different drawing chores. Selection and Transform tools are at the top, followed by Drawing tools. Next are the IK Bones tool and the Color tools. The View tools are for zooming and panning. The Color tools include two swatches, one for strokes and one for fills. If you like, you can drag the docked Tools panel away from the edge of the workspace and turn it into a floating panel.

Each dot is a pixel. You can use these tools to choose a color from the Color palette before you click one of the drawing icons to begin drawing or afterward to change the colors, as discussed in Chapter 2. Flash applies that color to the stage as you draw. For example, when you select the Zoom tool from the View section of the Tools panel, the Options section displays an Enlarge icon and a Reduce icon that you can use to change the way the Zoom tool works Figure On the Tools panel, when you click each tool, the Options section shows you buttons that let you modify that particular tool.

In many ways, the Properties panel is Command Central as you work with your animation, because it gathers all the pertinent details for the objects you work with and displays them in one place. Select an object, and the Properties panel displays all of its properties and settings. Remember me on this computer. Enter the email address you signed up with and we’ll email you a reset link. Need an account? Click here to sign up. Download Free PDF. Fidan Luthfullahi.

A short summary of this paper. PDF Pack. People also downloaded these PDFs. People also downloaded these free PDFs. Furthermore, Wilson says that there are four causes of why listening ing is difficult. Firstly, it is because of the characteristics of the message. Next, it is because of the characteristics of listener. Each learner has different way to study.

Last, the characteristics of the environment are also influenced. Weather in the room can influence the ability of the students to capture the conversation. Based on preliminary inary observation and informal interview to some students in some senior high schools, there are some problems they faced in learning listening.

In some schools, sometimes, teacher reads some texts and students complete C-Test Test with the words they heard. Actually, Actually, listening material that is read by the teacher has several weaknesses.

First, there will be vocabulary misspronounce. The second one is the speed of conversation. The last is the tone of the conversation. Different tone will give the different meaning meaning and later can lead misunderstanding. Furthermore, it seems that some schools or teachers also have problem related to material that provide a good pronunciation.

As students rarely listen to a good conversation like the real American, British or Australian do also make them difficult to face the listening material in National Examination Ujian Ujian Nasional. Nasional Another case in some schools, listening material is not well arranged and attractive enough to encourage the learners to listen.

Thus, students said that learning listening is boring and difficult. Based on Tomlinson , materials should have ability to attract the students and teachers, the materials should be able to motivatee learners, and the materials should match with administrative requirements such as standardization and preparation for an examination. It means, students can be motivated to learn by the interesting materials and suitable with the curriculum.

Nowadays, students, moreover, senior high school students are more interested to study with fun atmosphere. They will be easily to be bored in learning if the situation does not support su them.. So, listening material should also be able to provide fun atmosphere in the learning since one of the characteristics of the students is learning in fun atmosphere. Based on the problems above, it can be seen that one of the most important things ngs in listening is the appropriate material.

The material has to be suitable with the characteristics of the students. To fulfill the characteristics of the students, material based technology is suggested. It is supported by Meskill , technologyy is perceived as enlargement to the process of language acquisition. It is because the language can be acquired by using audio or video. One of the applications that can be used to create listening material is by using Adobe Flash Professional CS5.

It is proposed to try solving these problems. Adobe Flash Professional CS5 is software to create animation, animation, video or pictures. The users of this media can import music, another video, and some pictures or may be create an animation by their own. In addition, listening materials will gather in one uniformity in form of interactive video. It is called interactive video because students or the operator can interact with the video by clicking clicking the buttons available in the video.

A good conversation will be settled on it and the material can be adjusted based on the curriculum. This video gives the easiness to the users. The operators can go backward or forward depends on their needs in the conversations. If the operator cannot get one point in one statement so they can repeat that point only.

It is assumed that it will help students to understand directly and can train students in listening to the native speakers. The purpose of this article is to give a model of how to use and develop Adobe Flash Professional CS5 interactive video in teaching at Senior High School. It is hoped that the students will give more attention to the subject and improve their motivation and ability in learning process.

Listening can lead people into a conversation that is very crucial in communication. Then another definition, listening listening is a kind of capability to recognize and know what other people said Howatt Howatt and Dakin in Guo and Wills ;2. It can be conluded that listening is an activity or process capturing the sounds and transfers it into meaningful information info that is understandable.

In listening there are micro m and macro skills that are also very important to be known. Micro skills show the skill that learners should have in recognizing the meaning very specific one or meaning between words and words.

Macro skills are the skills to determine meaning based on the sentences or the relation among the sentences in the speech. Richards in Brown ; Listening has to be taught in a good way. In teaching listening, there are some aspects that teachers have to achieved. Then, teaching listening requires to maintain the anxiety by giving some various activities. Next, giving material to the learners should not use too much new language.

Later on, to activate the prior knowledge of the learners, it is better to provide several understandable inputs. Interactive media is a multimedia learning that use computer as a tool to help learners to connect into the video Heinich, Heinich, et al ; Gay says that Adobe Flash Professional is a multimedia authoring program that is used to create and design web application, games, video and animation.

This software was released in for the first time. It is developing day by day until now. Discussion 1. Preparation In applying the interactive video by Adobe Flash Professional CS5, the teachers have to make some steps and preparation before beginning the class in order to make the teaching learning process runs well.

It also helps the teacher to be more confident in teaching learning lear process. The preparations are: a. The teachers choose the topic based on the current curriculum and create an interesting video by adobe flash professional CS5.

The teachers make lesson plan which includes the activity and step in applying interactive video by adobe flash professional. Teachers prepare in-focus, focus, laptop and speaker in the classroom. To create an interactive video, teacher has to install Adobe Flash Professional CS5 to their laptop or computer.

The software can be copied from one laptop too another laptop easily. The first step to create the video is to prepare some listening materials audio and video , pictures and music in one folder. After that, the creator can import the material, pictures and music based on their own design. For instance, nce, the topic of the interactive video is descriptive. This model is created based on the curriculum needs. It means the video can be adjusted as the curriculum requirements.

The learners have to be able to listen to many kinds of conversation or monologue story about descriptive one. So this interactive video consists of one conversation and one monologue story.

One of the models of interactive interac video is as follow: Opening Page Figure 1 First page is the opening page of video.

In the second page until the last page see appendixes ,, blue dark color is mostly used. Gale in Dagget, Cobble, Gertel says that learners in high school hool are more interested in darker colors. As a teacher, it is very important to know the intention of the learners in order to get their attention. Besides choosing the color, choosing the design is also considered. The writer chooses Angry Birds design for this material.

It is chosen because Angry Birds is a popular game for teenager and children at this time. Because students more often feel bored to study listening, encouraging them by giving material based on game can give a positive effect. In addition, to design the menu page does not have to be consecutive. Because this video is an interactive video, so the operator can go everywhere they need. Like the example video given, the menu list is not arranged consecutively. This is not matter because the learning process will not be bothered.

The operator canan clicks the questions button easily after finishing the discussion part. Later on, the questions session should ask the information in the dialogue. In this video, the questions are about every information in the dialogue. They are knowledge and comprehension levels. These levels are about the definition, concepts and descriptions that is available in the dialogue.

By using these two levels of questions, the target of listening listening can be obtained, that is, knowing the information deeply. To operate the video is very simple. In the menu, there are four buttons. Dialogue1 is a conversation that will be discussed. Then, in discussion, there will be cut of the dialogue1. The conversation has been chunked into each statement by each speaker. After finishing the discussion, go back to the main menu to choose the next dialogue. It is the question about all the conversations before.

Based on the model of interactive video given, students can be encouraged by seeing the video. They will be interested to listen to the material because it is not boring material anymore. This video is designed by using colorful pictures.

They just feel that they are playing Angry Bird together in the classroom.

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